AniME
AniME: Adaptive Multi-Agent Planning for Long Animation Generation
Lisai Zhang, Baohan Xu, Siqian Yang, Mingyu Yin, Jing Liu, Chao Xu, et al. · 2025-10-10
- Management
- T2 Dynamic Memory
- Memory changes during deployment through a stable management policy.
- Representation
- Cross-represented explicit
How experience becomes memory
Each path is one memory component, traced from what is stored to how it is found again.
global production memory
- Represented asSpatial, temporal & cross-modal structured memoryCross-represented explicit
- Stored inHierarchical multi-tier store
- Retrieved byPlanner / tool-assisted retrieval
- Source evidenceSource linked & recoverable
The director maintains global workflow and asset state used by downstream animation agents.Full paper: Method Details · PDF p. 3 · Figure 1
How memory changes (T2 operations)
Update · Rule-based update
The director's fixed coordination workflow updates global production state as assets are created. For AniME, this specifically supports fixed-rule insertion or replacement of global production memory.
Revision · Rule-based state correction
Production state is revised when downstream agents return updated assets and control conditions. For AniME, this specifically supports fixed-rule correction of stored state of global production memory.
Related systems
- AViLAT2 · Video & streaming
- CANVAST2 · Video & streaming
- DigimonGPTT2 · Video & streaming
- EGAgentT2 · Video & streaming
- EventMemAgentT2 · Video & streaming
- FilmAgentT2 · Video & streaming