RenderMem
RenderMem: Rendering as Spatial Memory Retrieval
JooHyun Park, HyeongYeop Kang · 2026-03-15
- Management
- T1 Static Memory
- Memory is built once and reused without change during deployment.
- Representation
- Source- and modality-specific
How experience becomes memory
Each path is one memory component, traced from what is stored to how it is found again.
3D scene memory
- Represented asModality-specific encodings & geometric stateSource- and modality-specific
- Stored inFlat sequential records
- Retrieved byPlanner / tool-assisted retrieval
- Source evidenceSource not retained
A persistent 3D representation renders query-conditioned evidence from arbitrary viewpoints for visibility and occlusion reasoning.Full paper: Method · PDF p. 5 · Figure 1
Related systems
- Affordance RAGT1 · Embodied & 3D
- C-NavT1 · Embodied & 3D
- DeLTaT1 · Embodied & 3D
- DRAET1 · Embodied & 3D
- Flash-VStreamT2 · Video & streaming
- Multimodal Spatial Language MapsT1 · Embodied & 3D