Latent Spatial Memory
Latent Spatial Memory for Video World Models
Weijie Wang, Haoyu Zhao, Yifan Yang, Feng Chen, Zeyu Zhang, Yefei He, et al. · 2026-06-08
- Management
- T2 Dynamic Memory
- Memory changes during deployment through a stable management policy.
- Representation
- Hybrid
- Distinct operative representation paths are deliberately linked or jointly consumed by downstream reasoning, generation, or control.
How experience becomes memory
Each path is one memory component, traced from what is stored to how it is found again.
persistent 3D scene information for spatially consistent video generation
- Represented asModality-specific encodings & geometric stateSource- and modality-specific
- Stored inVector-indexed collection
- Retrieved byMetadata / spatiotemporal retrieval, Planner / tool-assisted retrieval, Latent / parametric activation
- Source evidenceSource not retained
Diffusion latent tokens tied to world-space coordinates in a persistent 3D cache. queries the persistent cache by projecting latent-attributed 3D points onto target camera grids with z-buffering and ControlNet-style injection.Full-paper method / memory representation and retrieval · PDF p. 2 · Figure 1 / method overview
persistent 3D scene information for spatially consistent video generation
- Represented asPersistent multimodal latent stateInternalized latent & parametric
- Stored inVector-indexed collection
- Retrieved byMetadata / spatiotemporal retrieval, Planner / tool-assisted retrieval, Latent / parametric activation
- Source evidenceSource not retained
Diffusion latent tokens tied to world-space coordinates in a persistent 3D cache. queries the persistent cache by projecting latent-attributed 3D points onto target camera grids with z-buffering and ControlNet-style injection.Full-paper method / memory representation and retrieval · PDF p. 2 · Figure 1 / method overview
How memory changes (T2 operations)
Update · Rule-based update
Initialize-readout-update loop persists static scene information across chunks; generated frames can update the latent cache; no self-improving policy. For Latent Spatial Memory, this specifically supports fixed-rule insertion or replacement of persistent 3D scene information for spatially consistent video generation.
Related systems
- Flash-VStreamT2 · Video & streaming
- MA-LMMT2 · Video & streaming
- Memorize-and-GenerateT2 · Video & streaming
- ReWindT2 · Video & streaming
- StreamFlowT2 · Video & streaming
- video-SALMONN ST2 · Video & streaming