HyMEM
Hybrid Self-evolving Structured Memory for GUI Agents
Sibo Zhu, Wenyi Wu, Kun Zhou, Stephen Wang, Biwei Huang · 2026-03-11
- Management
- T2 Dynamic Memory
- Memory changes during deployment through a stable management policy.
- Representation
- Hybrid
- Distinct operative representation paths are explicitly linked for downstream retrieval, reasoning, or control.
How experience becomes memory
Each path is one memory component, traced from what is stored to how it is found again.
symbolic GUI memory graph
- Represented asSpatial, temporal & cross-modal structured memoryCross-represented explicit
- Stored inGraph / relational store
- Retrieved byStructure traversal
- Source evidenceSource linked & recoverable
Discrete high-level symbolic nodes support multi-hop retrieval and working-memory refresh.Full paper: Memory Size · PDF p. 8 · Figure 1
continuous trajectory embeddings
- Represented asPersistent multimodal latent stateInternalized latent & parametric
- Stored inVector-indexed collection
- Retrieved bySimilarity search, Latent / parametric activation
- Source evidenceSource not retained
Continuous trajectory embeddings are linked to symbolic nodes and supplied to the GUI agent.Full paper: Hybrid Structured Memory · PDF p. 3 · Figure 1
How memory changes (T2 operations)
Consolidation · Merging & deduplication
Fixed node operations merge or replace overlapping GUI experiences. For HyMEM, this specifically supports merging or deduplication of overlapping entries of symbolic GUI memory graph.
Reorganization · Relinking & reindexing
Node updates reorganize the symbolic graph and its trajectory links. For HyMEM, this specifically supports relinking or reindexing of stored items of symbolic GUI memory graph.
Revision · Rule-based state correction
On-the-fly working-memory refresh updates the active task state. For HyMEM, this specifically supports fixed-rule correction of stored state of symbolic GUI memory graph.
Related systems
- Light-OmniT2 · Video & streaming
- MobiMemT3 · GUI & computer use
- NS-MemT2 · Image
- UniWMT2 · Embodied & 3D
- ActionEngineT2 · GUI & computer use
- Adaptive Workflow AgentsT2 · GUI & computer use