HyLoVQA
HyLoVQA: Dynamic Hypernetwork-Generated Low-Rank Adaptation for Continual Visual Question Answering
Yiran Wang, Chenyi Xiong, Ziyue Qin, Miao Zhang, Kui Xiao, Zhifei Li · 2026-05-21
- Management
- T2 Dynamic Memory
- Memory changes during deployment through a stable management policy.
- Representation
- Hybrid
- Distinct operative representation paths are deliberately linked or jointly consumed by downstream reasoning, generation, or control.
How experience becomes memory
Each path is one memory component, traced from what is stored to how it is found again.
drift-resilient memory bank of visual-object and textual-task anchors
- Represented asPerception-to-text records & summariesCross-represented explicit
- Stored inFlat sequential records
- Retrieved bySimilarity search, Latent / parametric activation
- Source evidenceSource not retained
Memory-bank anchor entries; hypernetwork-generated LoRA adapter weights. anchor retrieval conditions a hypernetwork that generates per-task LoRA adapters.Full paper: Update · PDF p. 3 · Figure 1 / method overview
drift-resilient memory bank of visual-object and textual-task anchors
- Represented asExperience-conditioned parametric memoryInternalized latent & parametric
- Stored inModular adapter bank
- Retrieved bySimilarity search, Latent / parametric activation
- Source evidenceSource not retained
Memory-bank anchor entries; hypernetwork-generated LoRA adapter weights. anchor retrieval conditions a hypernetwork that generates per-task LoRA adapters.Full paper: Update · PDF p. 3 · Figure 1 / method overview
How memory changes (T2 operations)
Update · Optimization-based update
Retrieved visual-object and textual-task anchors are updated online through a fixed momentum-style procedure; the memory policy itself is not self-evolving. For HyLoVQA, this specifically supports a fixed operational optimization objective of drift-resilient memory bank of visual-object and textual-task anchors.
Related systems
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- GeoEvolverT3 · Image
- GeoForgeT3 · Image
- HiMeT2 · Embodied & 3D
- Mobile-Agent-ET2 · GUI & computer use
- PEAMT2 · Embodied & 3D