EmbodiedLGR-Agent
EmbodiedLGR: Integrating Lightweight Graph Representation and Retrieval for Semantic-Spatial Memory in Robotic Agents
Paolo Riva, Leonardo Gargani, Matteo Frosi, Matteo Matteucci · 2026-04-20
- Management
- T2 Dynamic Memory
- Memory changes during deployment through a stable management policy.
- Representation
- Cross-represented explicit
How experience becomes memory
Each path is one memory component, traced from what is stored to how it is found again.
semantic object-position graph
- Represented asSpatial, temporal & cross-modal structured memoryCross-represented explicit
- Stored inGraph / relational store
- Retrieved byStructure traversal
- Source evidenceSource linked & recoverable
Low-level objects and positions are stored in a semantic graph built from robot observations.Full paper: III. METHOD · PDF p. 2 · Figure 1
scene-description memory
- Represented asPerception-to-text records & summariesCross-represented explicit
- Stored inVector-indexed collection
- Retrieved bySimilarity search
- Source evidenceSource linked & recoverable
High-level observed-scene descriptions are retained in a RAG store alongside the graph.Full paper: III. METHOD · PDF p. 2 · Figure 1
How memory changes (T2 operations)
Update · Rule-based update
The fixed local building pipeline adds observed objects, positions, and scene descriptions to memory. For EmbodiedLGR-Agent, this specifically supports fixed-rule insertion or replacement of semantic object-position graph.
Reorganization · Relinking & reindexing
New observations are linked into the semantic graph and retrieval store. For EmbodiedLGR-Agent, this specifically supports relinking or reindexing of stored items of semantic object-position graph.
Related systems
- Mobile-Agent-ET2 · GUI & computer use
- Embodied VideoAgentT2 · Embodied & 3D
- eMEMT2 · Embodied & 3D
- EMKGT2 · Embodied & 3D
- GeoForgeT3 · Image
- HiMeT2 · Embodied & 3D